|User(s)||Hero Factory Heroes|
|Functionality||Restrain Villains by Draining Power|
The Hero Cuffs have the ability to drain the power of whoever is being bound by them, thus making Villains easier to handle.
In, Breakout they are now able to be thrown and they will seek out their target and cuff them. The cuffs chain was now unbreakable.
These semi-intelligent handcuffs are almost as intelligent as some Heroes. (Sorry, Bulk.) Well, they’re not exactly “hand” cuffs… they will automatically adjust themselves to form a bond around nearly any villain’s appendages. All a Hero needs to do is get close enough to fling the cuffs, which use a self-contained propulsion unit to lock onto a villain. These cuffs will follow the bad guys around corners, under water, into the store, past the cash register, and out the other side until they wrap themselves around a villain’s arms. Or tentacles. Or whatever.
Not a single villain has managed to escape once cuffed. Zib has proposed giving the cuffs an award of valor, but the only reason he’s resisted is because there’s nowhere to pin the medal!